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#14 | ||
Member
Join Date: Apr 2008
Posts: 235
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![]() Quote:
![]() We could say - as I have read on other threads - that a keris is whatever a Karaton decides it to be, but what then are the things a keris should have in order to become a keris? - What is the criteria and is that criteria general guidelines (principles), or is it too complex to be be drawn as a set of principles that govern what is a keris and what is not? - I gather there must be some basic principles - otherwise there would be chaos which cannot be. The "tactical" keris I pictured is, bluntly said, unique on its hideousness (IMO). Not all "keris" like objects however are "bad" though they cannot be seen a proper "kerises". Some stuff actually is pretty neat though it is of course arguable what is neat and what is not. I very much like the aesthetics of this modern variation which, on a way, has some roots to an actual culture that used bladed weapons with such a blade form: ![]() Newsteels´s question... Quote:
![]() Best, J |
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