RelixRedux day and dusk maps are available Here http://www.jcfal.clara.net/Uploads/RelicsRedux.zip =========================================================================== Title : Relics2day + Relics2dusk Gametype : UT2003 Deathmatch Version : 1.0 Release Date : March 2002 Filename : RelicsRedux Author : AngelHeart Web Page : check with me and I'll tell you if its happening yet. Email : jcfal@clara.net Description : My take on WW2 Egypt. =========================================================================== --- Play Information --- Game : Unreal Tournament 2003 Level Name : DM-RelicsRedux Botsupport : Yes New Sounds : Yes New Graphics : Yes New Music : No New StaticMeshes : Yes Known bugs : no bugs that I could find.The bots don't seem to like the ladders, so I haven't tried to force them up. =========================================================================== I have an Athlon 2200, 512 Ram, and a Radion 9000 with 128 meg mem. my game settings are Res 1024*768 32 bit gamma 1.10 brightness 0.57 Contrast 0.50 I put this all down because I know how varied game settings can be, causing levels to look too dark on some peoples machines. Comments This is a complete re do of my UT map Relics. There is a very playable Day version and a not so playable dusk version. The great sky textures are from Mafia, which is still my measuring stick for reality based games. Great game, great story, beautiful levels. I wanted to do a map that used the new terrain features of the Editor. The veahicals are from the first version, so they are very low poly. They were infact made in the 2D editor. I couldn't face re making them all in Max. Also some of my textures are not up to new version standards, but you can't always get high res shots of just what you need so I take what I can get. The idea for this level came from reading about the Ahnenerbe. Which was the Ancestral Heratige depatment of the SS. This was also the idea behind The Indiana Jones movie Raiders of the Lost Ark. I have done my own version of the Swastika, this is because I know that some countrys have a problem with this, and as it really does not detract from the look of the level than why not. Look out for Sandwiches and medic bags, these take the place of health packs. And watch out for mines, you should be fine if you stay on the tracks, just don't go wandering off into the sand :) I love to get E mails so please let me know if you like it. If you don't like it then I'm not so bothered ;) Thanks again to the people at Epic for once again releasing the Editor, and giving us ordianry folk the chance to create. Installation ------------ Unzip the DM-Relics2day.ut2 file into your \Maps folder Unzip the DM-Relics2dusk.ut2 file into your \Maps folder Unzip the Relicmesh.usx file into your \StaticMeshes folder Unzip the Reltex.utx file into your \Textures folder Unzip the Relicsky.utx file into your \Textures folder Unzip the Relicsnds.uax file to your \sounds folder Done! =========================================================== Copyright / Permissions ------------- Please don't use ANYTHING from this Level without asking me first. Other maps by AngelHeart ------------- My UT2K3 Blade Runner based map DM-2019 can be DL'd here http://www.beyondunreal.com/dl.php/realmaps/angelheart/DM-2019.zip or here http://phatcat.animedominion.com/angelheart/UT2003/ My older Unreal Tournament maps can be downloaded here http://phatcat.animedominion.com/angelheart/UT/ Thanks Phatcat ---------------------- Unreal ® Tournament 2003 © 2003 Epic Games, Inc. Raleigh, N.C. USA. Unreal and the Unreal logo are registered trademarks of Epic Games, Inc. ALL RIGHTS RESERVED. Unreal Tournament 2003 was created by Digital Extremes in collaboration with Epic Games Inc. Manufactured and marketed by Infogrames, Inc., New York, New York, under license from Epic Games, Inc. The Atari trademark and logo are the property of Infogrames. All other trademarks are the property of their respective owners.