DM-Alleria ---------- A deathmatch map for UT2003 Title : Alleria Complex Map type : DM/TDM Number of players : 6-8 Author : Damien Floch Email : damien.floch@tiscali.fr Other level by author : DM-SandValley (UT2003) If you have any question or suggestion, please send me a mail to damien.floch@tiscali.fr ------------------ DM-AlleriaShotgun Note from [F'R]t'bane as to why an altered version of this map is on the Fraggin'Roos [F'R] server: There appear to be multiple versions of the DM-Alleria map in circulation, as I have received incompatible game files errors when trying to play the game on servers when the official version from the zip file was installed on my system. In using the version I found in the official zip file on at least two servers, clients on a hosted game would experience a lock-up of all weapons upon acquiring any weapon from a pick-up. If no weapons were picked up, the assault rifle and the shield gun and the translocator would all function. The map worked fine in instant action. Looking at the file in the editor, everything appeared to be in order. A complete rebuild did not alter the behaviour. DM-Alleria Shotgun is the file from the official zip with all of the weapon placements removed and paths rebuilt. Run with the arena mutator that comes in the retail package, the selected weapon will replace the issue weapons and all the ammo placements are also converted. As no weapon pickups are there to be encountered, the unexplained problem does not surface and the wonderful ambiance of this great map can be enjoyed in multiuser play. Put the weapon pickups back and the problem is there again - I know, as I tried.